Certain career traits, like Art Virtuoso, provided the benefit of earning more Simoleons while using the respective skill object. For example, a level 4 Insane trait let the sim talk to themselves to fulfil Fun and Social need without eliminating energy. In the Insane trait, Sims could reduce the need of being social and could talk to plants without visiting people (in previous versions, talking to plants also eliminated the energy needed to fulfill Social). The Ninja trait was useful if the player had a larger house. However, when a Sim had the level five Ninja trait, they could teleport from place to place. When a Sim had the level one Ninja trait, the Sim walked faster. The most visible example of this was in the Ninja trait. When the player upgraded the level of a trait, the trait became more prominent in the Sim's lifestyle. The traits were: Slob, Steel Bladder, Neat, Super Mechanic, Insane, Ogre, Ninja, Great Kisser, Night Owl, Expert Cook, Music Maestro, and Art Virtuoso. All traits featured between three and five levels each needing to be bought at a higher price of Lifetime Points than the last one. There were 12 traits for Sims in The Sims Social and could only be purchased with Lifetime Points. Upon completion of an entire career track, players could select a new career track at the cost of forgoing all past career history.
After each promotion players received a special object only acquirable through a career. Career Points helped further careers leading to promotions.
After the given appointment time the player could send their Sim to work and earn Simoleons and Career Points. To advance in their given career players were required to submit appointments for various jobs. Each career consisted of 5 levels each with three sub-levels. Sims could aspire to three different career paths: Rocker, Chef, and Artist. However, careers in The Sims Social were much different than those of previous Sim games. At times, skills were a part of quests given to the player for their Sim to achieve. Sims developed skills when the player interacted with an art object (such as easel or computer when level 30), a music object (such as a guitar or keyboard when level 10), a cooking object (such as a microwave, a coffee maker when level 10, or a stove when level 15), or a writing object (such as a computer or typewriter when level 10). Developing higher level skill levels allowed Sims to obtain new objects. There were six skills: art, cooking, music, writing, athletic, driving, and various project skill items which were tied with specific themed collections. Like other games in The Sims series, Sims could develop skills. The game also features remakes of real life famous people such as Lady Sim-Sim ( Lady Gaga), Elvis Plumbob ( Elvis Presley), and Sims Cara ( Sin Cara). A mobile application for smartphones was in development as a companion app to the Facebook version. The Sims Social was a Facebook videogame developed by Playfish and EA, taking place in a fictional town called Littlehaven. November 2012 - The Sims Social drops out of the top 25 facebook games.The characters can develop likes or dislikes for other Sims, creating relationships that can be publicized on the user's Facebook page. In this version, however, the player uses their character to interact with those of their Facebook friends. As with the original Sims games, The Sims Social lets the user create their own customizable character. It was announced during the Electronic Entertainment Expo 2011 press conference.
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The Sims Social was a Facebook addition to the Sims series of video games.